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Ea sports ufc 4 patch
Ea sports ufc 4 patch






ea sports ufc 4 patch

* Lead and Back Uppercuts Level 1 to Level 2 If your bar is completely empty, the next strike your opponent lands will KO you. Once full, your next strike landed will KO your opponent. * Your adrenaline bar is always depleting, land and block strikes effectively to fill it up. * Added a new arcade mode to Fight Now: Adrenaline Mode. * Adjustments have been made in gameplay to compensate for the different round lengths. * Kickboxing: 5 rounds format, each lasting 3 minutes. * JP-MMA: 3 rounds format, one first 10-minute round and two 5-minute rounds. * Added 3 new Fight Type presets to Fight Now, these presets only affect round settings: * AI - Fixed bug causing AIs to spam stance swaps * Fixed issue causing upkicks to award a knockdown in stats screen * Scramble added to suplex from standing back clinch

#EA SPORTS UFC 4 PATCH FULL#

* Increased speed of transition from cage seated to full mount * Ground Game - Added alternative option (Slam) in full mount for top fighter to posture up * Ground and pound submissions no longer require health event to enter * Added transition from back sitting to back side * Added transition from back side to back sitting * Added transition from half guard to sprawl * Fixed an issue with cage back clinch punch KO strikes that deal very high damage will now shut the lights out completely, resulting in looser RAGDOLLS. However, as the motion required to perform a walking side slip is smaller, we’ve made the conditions for the loss of tracking more strict.* Added Lights Out KOs.

  • Side slips when walking to the same side will now behave similar to major side lunges, in that they will now make the opponent completely lose track of you and force them to pivot before they can strike you again.
  • Improved side slips by applying loss of opponent’s tracking when walking and slipping to the same side, to the outside of strikes (except jabs).
  • Fixed a bad grappling exchange from mount.
  • Allowed blocking during minor back lunges.
  • Fixed inconsistency with major back lunge, depending on which stick was used to perform it.
  • Back Spinning Heel Kick Level 4 to Level 5.
  • ea sports ufc 4 patch

    Back Front Kick Body Level 2 to Level 3.Lead Roundhouse Body Level 2 to Level 3.Fixed an issue with the grapple hud remaining on screen.Fixed an issue where single leg takedowns during an uppercut ended in back clinch.

    ea sports ufc 4 patch

    Fixed rare instances of undue stance switches when exiting the clinch.Tuned stamina cost for ground and pound.Tuned submission offense attribute effectiveness.Fixed inconsistencies with defender’s stamina drain from scrambles.Added scramble to thai clinch circling trips.Addressed various animation issues with transitions.Added new custom Fighter AIs and made them available in Custom Fight Now.Practice Mode – Add new HUD displaying the number of recordings in strike recording mode.Practice Mode – Added option to start in the clinch or catch kick states.Practice Mode – Added more grappling starting positions.Practice Mode – Stopped training partner in strike recording from denying transitions and submissions.Practice Mode – Sustained sways can now be recorded with strike recording.This solves a previous issue where some of these takedowns ended up being too hard to defend because they had to be denied early/could not be denied late (scrambled). Tower Takedowns can now be scrambled by the defender, resulting in a roll to immediately get up.This should result in more dangerous submissions from advanced positions, even when the attacker doesn’t have a sizable stamina advantage.Made it so submission strength has an effect on the size of the wedges.Applied evasion tax from blocking slips, at 75% of the tax from regular slips.Fixed a bug with slip counters stopping power.The third strike and the ones beyond will cost slightly more. Increased permanent stamina tax on long combos.








    Ea sports ufc 4 patch